When you see it next to Windows 11 it's pretty jarring."įor sure. "More important, though, is the fact that it's highly visually dated. He's a p0wnball Wizard, and he's twisted one Ubuntu-powered gameĪs for whether Pinball might make a comeback, Plummer thought it unlikely: "First, the game is ancient and while for many people it's a nostalgic thing, I don't know that younger Windows user are really clamoring for it.'I wrote Task Manager': Ex-Microsoft programmer Dave Plummer spills the beans.Retired engineer confesses to role in sliding Microsoft Bob onto millions of XP install CDs.I just assumed that it was gone forever." He went on: "I'm just guessing about what happened afterward because nobody informed me that they had gotten Pinball working and added it back. I don't know that younger Windows user are really clamoring for it. Whatever the problem was, somebody fixed it, and then they went back and re-tested Pinball with this fix, and everything worked great, so they put Pinball back." In a negative review, IGN stated that the game was "not nearly as fun or addictive as it could be", observing that "the visuals are flat", with tables being "downright empty, with boring ramps and few features"."Or maybe there was a compiler bug, and the compiler team fixed that. Writing for Allgame, Jon Thompson praised the "impressive" rules list and range of "different modes and multiball events" to add to the game, but stated "the physicas of the table are not great.as the ball is quite floaty and reacts oddly to many hits and shots". The Game Boy Color version of Thrillride received mixed to negative reviews. Computer Games stated that the game was "pretty fun" with "plenty of skill shots", praising the visuals of the game for being "colourful, loud (and) in your face". IGN stated that the "quality of the simulation is excellent", and praised the game's "smorgasboard of special modes" that "excel on all counts", whilst noting the "absence of replay value incentive". Ron Dulin of GameSpot praised the "bonus tasks" and "substantial bonus games", although noted that Thrillride "is meant as nothing more than a fun diversion and not as a hardcore pinball simulation aimed at silver-ball fanatics", observing "the lack of a challenge makes the game a bit tedious". Thrillride received mixed reviews, with the PC version of the game received more lukewarm reception. In addition, Thrillride features a number of minigames on the side, including hitting markers to activate the Fun Zone, or a Hershey's Hide and Seek event triggered after hitting the Snack Bar 50 times, where players must use the ball to catch the animated treats hiding around the primary table. Two of the Fun Zone puzzles direct the players to secondary tables: a River Rafting table and a Lightning Racer Virtual Coaster. The former is themed as a roller coaster and the latter as a water ride. There are two multiball ramps: the Wildcat and the Coal Cracker. For the PC version, the game features one primary table, and a secondary Thrill Zone table. Gameplay involves the player collecting points by hitting bumpers, lighting up words, completing different rides and visiting the "snack shop". Thrillride is a pinball game with a amusement park theme, set in Hersheypark. Gameplay A screenshot of Thrillride, depicting gameplay from the PC version. The game is part of the 3-D Ultra Pinball series of pinball games. and for the Game Boy Color by Left Field Productions, and published by Sierra On-Line. 3-D Ultra Pinball: Thrillride is a 2000 pinball game developed for Windows and Macintosh by Dynamix Inc.
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